I am a researcher in computer science, specialized in 3D computer graphics.
Since 2013: Full Professor in Computer Science, Telecom ParisTech, Paris, France.
Since 2016: Chief Scientist at Allegorithmic.
2008/2013: Associate Professor in Computer Science, Telecom ParisTech, Paris, France.
2007/2008: Associate Researcher in Computer Science,
CG Lab, TU Berlin, Germany. 2004/2007: Ph.D. Student in Computer Science, INRIA, University of Bordeaux, France.
2004/2008: Regular invited researcher, UBC, Vancouver, Canada.
HDR, Computer Science, University Paris XI, 2012
PhD, Computer Science, University of Bordeaux, 2007
MSc, Computer Science, University of Bordeaux, 2004
Best Paper Award (Shape Modeling International 2017)
Best Paper Award (Shape Modeling International 2016)
Second Place Winner of the Wolfgang Straßer Award (Best Paper ACM SIGGRAPH/EUROGRAPHICS High Performance Graphics 2015)
Best Paper Award (IEEE 3DUI 2015)
Top 10% Paper Award (IEEE International Conference on Image Processing 2014)
Best Poster Award (Symposium on Geometry Processing 2012)
Dirk Bartz Prize Honorable Mention for Visual Computing in Medicine (Eurographics 2011)
Gunter Enderle Award (Best Paper) at Eurographics 2006) Best Student Paper Award (Eurographics 2006)
Best Paper Award AFIG (French Computer Graphics Conference 2004)
My research areas focus on
3D Computer Graphics, with a special interest in Modeling and Rendering efficiently 3D data, which include:
For more information, see my
publications, my Google Scholar profile and my YouTube channel. See also a recent siminar (in French) I gave at College de France.
Current PhD Students: Adrien Kaiser, Gilles Laurent, Thibault Lescoat, Sylvain Rousseau, Jérémie Schertzer. I also collaborate with Corentin Mercier.
Past PhD Students: Bert Buchholz (now at TU Delft), Noura Faraj, Thierry Guillemot (now at University Paris Descartes), Emilie Guy (now at Weta Digital), Matthias Holländer (now at NVIDIA ARC), Jing Huang, Jean-Marc Thiery, Guillaume Vialaneix (now at Autodesk), Leila Schemali (now at MPC), Stephane Calderon (now entrepreneur), Malik Boughida (now at Dassault Systèmes), Hélène Legrand (now research engineer).
Chair: Web3D 2011 Program Chair, HPG 2012 Conference Co-Chair, EGSR 2012 Co-Conference Chair, SGP 2018 Conference Co-Chair, EGSR 2019 Program Co-Chair.
Program Committee Member for: SIGGRAPH (2013, 2014, 2016), SIGGRAPH Asia (2012, 2017, 2018), EUROGRAPHICS (2012, 2013, 2015, 2016, 2018), EGSR (2012, 2013, 2014, 2015, 2017, 2018), SGP (2010, 2011, 2013, 2014, 2015, 2016, 2017, 2018), Shape Modeling International (2011, 2012, 2015, 2016, 2018), Graphics Interace 2016, High Performance Graphics (2012, 2017), Geometric Modeling and Processing (2010, 2011, 2012), I3D (2018), VMV 2011, VAST 2011, Web3D (2011, 2012), 3DPVT (2010, 2011, 2012), PVC 2010, SMVC 2010.
Software & Resources
Research apps and source codes:
qMini: a minimal QT-based OpenGL app. Beta (OpenGL2.0/QT4). An old version for OpenGL1.2 is also available here
gMini: a minimal code to display a mesh in OpenGL. Last version on google code - Beta (OpenGL 1.2) - Beta SL (OpenGL 2.0)
web-gMini: a simple WebGL version of gMini and qMini, allowing to load a 3D file and vvisualize it right in the browser. Uses Three.js. Run it here.
pMini: a minimal binary point set (point+normal) viewer in OpenGL. Beta (OpenGL 1.2)
grid2mesh: a minimal volumetric grid (in/out label) mesher. Beta
3D Point Sets: a few point sets acquired during our research project on 3D capture. Link to the download page 3DLife 3D Scenes: two 3D environments designed for the 3DLife project. Download.
Reverie 3D Scenes: anvironments designed for the Reverie project. Download.
Medical 3D Models: fetal and mother numerical models from our FEMONUM project. Database.
SBIR Benchmark: our benchmark data set for sketch-based image retrieval (SBIR). Download.
Founder and leader of the computer graphics group at Telecom ParisTech.
Associate Editor for CGF (Journal of the Eurographics Association, 2010-2013). Guest Editor for CG&A (2011).
Program Chair: ACM SIGGRAPH/Eurographics Web3D 2011, ACM SIGGRAPH 2012 SRC Program
Scientific Program Committee: SIGGRAPH, Eurographics, SIGGRAPH Asia, SGP, EGSR, SMI, GMP, 3DPVT, VMV, Web3D and others
Co-founder and co-head of the FabLab of Telecom ParisTech.
Funded projects: AllegoRI (ANR Joint Laboratory), Papaya (BPI/DGE), Harvest4D (EU), REVERIE (EU), 3DLife (EU), MediaGPU (ANR), KidPocket (ANR), CeCiL (ANR), FETUS (ANR), Chaire Imaginaire (Dassault Systeme, Ubisoft, Orange Labs, Peugeot-Citroen), Parallel Geometry (EDF), iSpace&Time (ANR), ACTE (ANSES)
I am the co-head of the
at Telecom ParisTech. I am the head or co-head of the following classes:
3D & Interactive Systems Master Track
(IGR202), Winter, Master degree, Computer Graphics and Virtual Reality Telecom ParisTech
(INF584), Winter, Master degree, Rendering: Theory and Practice Ecole Polytechnique
(SI960), Fall, Master degree (2nd year), Advanced 3D Computer Graphics Telecom ParisTech & University Pierre et Marie Curie (Paris VI)
, Winter, Master MVA, Point Clouds and 3D Modeling (SI954) ENS Paris-Saclay.
(IGR201), Fall, Master degree, Interactive 3D apps with OpenGL Telecom ParisTech