ubit::UFrame Member List

This is the complete list of members for ubit::UFrame, including all inherited members.

abegin() const ubit::UGroup
actionBehavior(UEventFlow &, UEvent &) (defined in ubit::UControl)ubit::UControl [virtual]
add(const UChild &)ubit::UGroup [virtual]
add(const UChild &, int position) (defined in ubit::UGroup)ubit::UGroup [virtual]
add(const UChild &, UChildIter position) (defined in ubit::UGroup)ubit::UGroup [virtual]
addAttr(const UChild &attribute)ubit::UGroup [virtual]
addBModes(UMask modes)ubit::UBrick
addCModes(UMask modes)ubit::UControl
addImpl(UChildren &, const UChild &, UChildIter, bool update, bool *should_update)ubit::UGroup [virtual]
addingTo(UChild *self, UGroup *parent)ubit::UBrick [protected, virtual]
addlist(const UArgs &a)ubit::UWin [virtual]
addPtr() const (defined in ubit::UObject)ubit::UObject
adjustSize()ubit::UWin [virtual]
aend() const ubit::UGroup
armBehavior(UEventFlow &, UEvent &, int input_type=0) (defined in ubit::UControl)ubit::UControl [virtual]
ATTRIBUTE_NODE enum value (defined in ubit::UBrick)ubit::UBrick
attributes() const ubit::UGroup [virtual]
autoUpdate(bool state)ubit::UGroup
boxCast()ubit::UBox [virtual]
brickCast()ubit::UBrick [virtual]
BROWSE enum value (defined in ubit::UControl)ubit::UControl
callCast() (defined in ubit::UObject)ubit::UObject [virtual]
canPtrDelete() const ubit::UBrick [protected, virtual]
cbegin() const ubit::UGroup
CDATA_SECTION_NODE enum value (defined in ubit::UBrick)ubit::UBrick
cend() const ubit::UGroup
centerOnScreen(UDisp *=null) (defined in ubit::UWin)ubit::UWin [virtual]
changeBehavior(UEventFlow &, UEvent &)ubit::UControl [virtual]
child(int position) const ubit::UGroup
children() const ubit::UGroup [virtual]
classid() (defined in ubit::UObject)ubit::UObject [static]
close(int status=0)ubit::UFrame [virtual]
closeWin(int status=0)ubit::UGroup [virtual]
closeWinCB(UEvent &, int status) (defined in ubit::UGroup)ubit::UGroup [static]
cmodes (defined in ubit::UControl)ubit::UControl [protected]
COMMENT_NODE enum value (defined in ubit::UBrick)ubit::UBrick
crbegin() const ubit::UGroup
createStyle()ubit::UFrame [static]
crend() const ubit::UGroup
dataCast() (defined in ubit::UObject)ubit::UObject [virtual]
deferenceError(const void *)ubit::UObject [static]
destructs()ubit::UBrick [protected, virtual]
disable() (defined in ubit::UControl)ubit::UControl
disarmBehavior(UEventFlow &, UEvent &, int input_type=0) (defined in ubit::UControl)ubit::UControl [virtual]
DOCUMENT_FRAGMENT_NODE enum value (defined in ubit::UBrick)ubit::UBrick
DOCUMENT_NODE enum value (defined in ubit::UBrick)ubit::UBrick
DOCUMENT_TYPE_NODE enum value (defined in ubit::UBrick)ubit::UBrick
ELEMENT_NODE enum value (defined in ubit::UBrick)ubit::UBrick
enable(bool state=true) (defined in ubit::UControl)ubit::UControl
enterBehavior(UEventFlow &, UEvent &, int input_type=0) (defined in ubit::UControl)ubit::UControl [virtual]
ENTITY_NODE enum value (defined in ubit::UBrick)ubit::UBrick
ENTITY_REFERENCE_NODE enum value (defined in ubit::UBrick)ubit::UBrick
findChildAt(const UPoint &, UView *box_view=null) const ubit::UBox [virtual]
findParent() const ubit::UBrick
fire(UEvent &, const UOn &) const ubit::UGroup [virtual]
getAttr(const UStr &name, bool ignore_case=true) const ubit::UGroup [virtual]
getAttrNode(const UStr &name, bool ignore_case=true) const ubit::UGroup [virtual]
getAttrNode(const UStr &name, bool ignore_case=true)ubit::UGroup [virtual]
getBModes() const ubit::UBrick
getBorder() const (defined in ubit::UBox)ubit::UBox [virtual]
getBorder(bool create_if_none)ubit::UBox [virtual]
getBoxParents(std::vector< UBox * > &parvect) const ubit::UBrick [virtual]
getChild(int position) const ubit::UGroup
getChildAt(const UPoint &, UView *box_view=null) const ubit::UBox [virtual]
getClass() const (defined in ubit::UObject)ubit::UObject [virtual]
getClassName() const ubit::UObject [virtual]
getCModes() const ubit::UControl
getEventPos(const UMouseEvent &) const ubit::UBox [virtual]
getFirstViewInside(const UView *parent_view) const ubit::UBox [virtual]
getHeight(UDisp *=null) const ubit::UWin [virtual]
getInterState() const ubit::UControl
getNatWin(UDisp *=null) const ubit::UWin
getNodeName() const ubit::UGroup [virtual]
getNodeType() const ubit::UGroup [virtual]
getNodeValue() const ubit::UGroup [virtual]
getParent(int pos=0) const ubit::UBrick [virtual]
getParent(const UView *) const ubit::UBrick [virtual]
getParent(const UEvent &) const (defined in ubit::UBrick)ubit::UBrick [virtual]
getParentView(const UView *) const ubit::UBrick [virtual]
getParentView(const UEvent &) const ubit::UBrick [virtual]
getPos(const UWin &win, UDisp *=null) const ubit::UWin [virtual]
getPos(const UView &view) const ubit::UWin [virtual]
getPosOnScreen(UDisp *=null) const ubit::UWin [virtual]
getPtrCount() const (defined in ubit::UObject)ubit::UObject
getRelatedViews(std::vector< UView * > &v) const ubit::UBox [virtual]
getSize(UDisp *=null) const ubit::UWin [virtual]
getStyle(UContext *) const ubit::UGroup
getTextSeparator() const ubit::UGroup [virtual]
getTypeName() const ubit::UObject
getVersion()ubit::UObject [static]
getView(int n=0) const ubit::UBox [virtual]
getViewAt(const UMouseEvent &) const ubit::UBox [virtual]
getViewContaining(const UView *child_view) const ubit::UBox [virtual]
getViewCount() const ubit::UBox [virtual]
getViewPos(UView *box_view=null) const ubit::UBox [virtual]
getViews(std::vector< UView * > &) const ubit::UBox [virtual]
getViewSize(UView *box_view=null) const ubit::UBox [virtual]
getWidth(UDisp *=null) const ubit::UWin [virtual]
getWinView(UDisp *) const ubit::UWin
groupCast()ubit::UGroup [virtual]
hasBMode(UMask modes) const ubit::UBrick
hasCMode(UMask modes) const ubit::UControl
hasFullParent() const (defined in ubit::UBrick)ubit::UBrick [virtual]
hasOnlyPseudoParents() const (defined in ubit::UBrick)ubit::UBrick [virtual]
hide()ubit::UGroup
highlight(bool state)ubit::UWin [virtual]
initNode(UDoc *context)ubit::UGroup [virtual]
InputType enum name (defined in ubit::UControl)ubit::UControl
isActionPerformed() const (defined in ubit::UControl)ubit::UControl
isArmable() const ubit::UControl
isArmed() const (defined in ubit::UControl)ubit::UControl
isAutoUpdate() const ubit::UBrick
isChildOf(const UGroup &parent, bool indirect=true) const ubit::UBrick [virtual]
isConst() const ubit::UBrick
isDragged() const (defined in ubit::UControl)ubit::UControl
isEnabled() const ubit::UControl
isEntered() const (defined in ubit::UControl)ubit::UControl
isHardWin() const (defined in ubit::UWin)ubit::UWin
isMainFrame() const ubit::UFrame
isModal() const ubit::UWin [virtual]
isParentOf(const UBrick &possible_child) const ubit::UGroup [virtual]
isSelected() const ubit::UControl
isShowable() const ubit::UControl
isShown() const ubit::UWin [virtual]
isShown(UDisp *) const ubit::UWin [virtual]
isSoftWin() const ubit::UWin
istate (defined in ubit::UControl)ubit::UControl [protected]
keyPressBehavior(UEventFlow &, UEvent &) (defined in ubit::UControl)ubit::UControl [virtual]
keyReleaseBehavior(UEventFlow &, UEvent &) (defined in ubit::UControl)ubit::UControl [virtual]
leaveBehavior(UEventFlow &, UEvent &) (defined in ubit::UControl)ubit::UControl [virtual]
menuCast()ubit::UObject [virtual]
NORMAL enum value (defined in ubit::UControl)ubit::UControl
NOTATION_NODE enum value (defined in ubit::UBrick)ubit::UBrick
operator/ (defined in ubit::UBrick)ubit::UBrick [friend]
operator/(const UCond &, UBrick *)ubit::UBrick [friend]
parents() const ubit::UBrick [virtual]
pbegin() const ubit::UBrick
pend() const ubit::UBrick
PROCESSING_INSTRUCTION_NODE enum value (defined in ubit::UBrick)ubit::UBrick
propCast() (defined in ubit::UObject)ubit::UObject [virtual]
realize()ubit::UFrame [virtual]
remove(UBrick &, bool auto_delete=true)ubit::UGroup [virtual]
remove(int position, bool auto_delete=true)ubit::UGroup [virtual]
remove(UChildIter position, bool auto_delete=true)ubit::UGroup [virtual]
REMOVE_FROM_PARENTS enum value (defined in ubit::UGroup)ubit::UGroup
removeAll(bool auto_delete=true)ubit::UGroup [virtual]
removeAllAttrs(bool auto_del=true)ubit::UGroup [virtual]
removeAttr(UBrick &attribute, bool auto_delete=true)ubit::UGroup [virtual]
removeAttrNC(UBrick &attr, bool auto_delete=true) (defined in ubit::UGroup)ubit::UGroup [virtual]
removeBModes(UMask modes)ubit::UBrick
removeCModes(UMask modes)ubit::UControl
removeFromParents(bool update_parents=true)ubit::UBrick [virtual]
removeImpl(UChildren &, UChildIter, int rem_mode, bool update, bool *should_update)ubit::UGroup [virtual]
removeNC(UBrick &, bool auto_delete=true)ubit::UGroup [virtual]
removePtr() const (defined in ubit::UObject)ubit::UObject
removingFrom(UChild *self, UGroup *parent)ubit::UBrick [protected, virtual]
repaint()ubit::UWin [virtual]
retrieveText(bool recursive=true) const (defined in ubit::UGroup)ubit::UGroup [virtual]
retrieveText(UStr &to, bool recursive=true) const ubit::UGroup [virtual]
select(bool state, bool call_cb=true)ubit::UControl
setAttrNode(UProp *)ubit::UGroup [virtual]
setConst()ubit::UBrick
setEnabled(bool state, bool call_callbacks=true)ubit::UControl [virtual]
setFullScreen(bool state, UDisp *=null)ubit::UWin [virtual]
setInterState(short)ubit::UControl
setModal(bool=true)ubit::UWin [virtual]
setPos(UMouseEvent &, float x=0, float y=0)ubit::UWin [virtual]
setPos(const UWin &win, const UPoint &, UDisp *=null)ubit::UWin [virtual]
setPos(const UView &view, const UPoint &)ubit::UWin [virtual]
setPos(const UView &view, const UPlacement &)ubit::UWin [virtual]
setPosOnScreen(const UPoint &, UDisp *=null)ubit::UWin [virtual]
setSelected(bool state, bool call_callbacks=true)ubit::UControl [virtual]
setSize(const UDimension &, UDisp *=null)ubit::UWin [virtual]
setSoftWin(bool=true)ubit::UWin [virtual]
setTitle(const UStr &, UDisp *=null)ubit::UWin [virtual]
setViewModes(int view_modes, bool) (defined in ubit::UBox)ubit::UBox
show(bool state, UDisp *) (defined in ubit::UFrame)ubit::UFrame [virtual]
show(bool state=true)ubit::UFrame [virtual]
showModal(UDisp *=null)ubit::UWin [virtual]
strCast() (defined in ubit::UObject)ubit::UObject [virtual]
TEXT_NODE enum value (defined in ubit::UBrick)ubit::UBrick
toBack(UDisp *=null)ubit::UWin [virtual]
toFront(UDisp *=null)ubit::UWin [virtual]
TYPE enum value (defined in ubit::UControl)ubit::UControl
UAppli (defined in ubit::UFrame)ubit::UFrame [friend]
UBox(const UArgs &a=UArgs::none)ubit::UBox
ubox(const UArgs &a=UArgs::none)ubit::UBox [friend]
UBrick()ubit::UBrick [explicit, protected]
UBrick(UMask b_modes)ubit::UBrick [explicit, protected]
UControl()ubit::UControl
UDialog(const UArgs &=UArgs::none) (defined in ubit::UDialog)ubit::UDialog
udialog(const UArgs &a=UArgs::none)ubit::UDialog [friend]
UEventFlow (defined in ubit::UControl)ubit::UControl [friend]
uframe(const UArgs &a=UArgs::none)ubit::UFrame [friend]
UFrame(const UArgs &a=UArgs::none)ubit::UFrame
UGroup(const UArgs &=UArgs::none)ubit::UGroup
ugroup(const UArgs &a=UArgs::none)ubit::UGroup [friend]
UMode (defined in ubit::UControl)ubit::UControl [friend]
UObject() (defined in ubit::UObject)ubit::UObject
UObject(const UObject &) (defined in ubit::UObject)ubit::UObject
UOn (defined in ubit::UControl)ubit::UControl [friend]
update()ubit::UWin [virtual]
update(const UUpdate &mode)ubit::UWin [virtual]
update(const UUpdate &, UDisp *)ubit::UWin [virtual]
updatePaint()ubit::UControl [virtual]
updateView(UEvent &, UView *, const UUpdate &)=0ubit::UControl [pure virtual]
UWin(const UArgs &=UArgs::none)ubit::UWin
winCast() (defined in ubit::UWin)ubit::UWin [virtual]
~UBox()ubit::UBox [virtual]
~UBrick()ubit::UBrick [protected, virtual]
~UDialog() (defined in ubit::UDialog)ubit::UDialog [virtual]
~UGroup()ubit::UGroup [virtual]
~UObject() (defined in ubit::UObject)ubit::UObject [virtual]
~UWin()ubit::UWin [virtual]


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