ubit::UCtlmenu Member List

This is the complete list of members for ubit::UCtlmenu, including all inherited members.

abegin() const ubit::UGroup
actionBehavior(UEventFlow &, UEvent &) (defined in ubit::UControl)ubit::UControl [virtual]
add(const UChild &)ubit::UGroup [virtual]
add(const UChild &, int position) (defined in ubit::UGroup)ubit::UGroup [virtual]
add(const UChild &, UChildIter position) (defined in ubit::UGroup)ubit::UGroup [virtual]
addAttr(const UChild &attribute)ubit::UGroup [virtual]
addBModes(UMask modes)ubit::UBrick
addCModes(UMask modes)ubit::UControl
addImpl(UChildren &, const UChild &, UChildIter, bool update, bool *should_update)ubit::UGroup [virtual]
addingTo(UChild *self, UGroup *parent)ubit::UBrick [protected, virtual]
addlist(const UArgs &a)ubit::UWin [virtual]
addPtr() const (defined in ubit::UObject)ubit::UObject
addSubMenu(int N, UPiemenu *submenu)ubit::UPiemenu [virtual]
adjustSize()ubit::UWin [virtual]
aend() const ubit::UGroup
armBehavior(UEventFlow &, UEvent &, int input_type=0) (defined in ubit::UControl)ubit::UControl [virtual]
armItemCB(UMouseEvent &e, UPiemenu *submenu)ubit::UPiemenu [virtual]
ATTRIBUTE_NODE enum value (defined in ubit::UBrick)ubit::UBrick
attributes() const ubit::UGroup [virtual]
autoUpdate(bool state)ubit::UGroup
boxCast()ubit::UBox [virtual]
brickCast()ubit::UBrick [virtual]
BROWSE enum value (defined in ubit::UControl)ubit::UControl
callCast() (defined in ubit::UObject)ubit::UObject [virtual]
canPtrDelete() const ubit::UBrick [protected, virtual]
cbegin() const ubit::UGroup
CDATA_SECTION_NODE enum value (defined in ubit::UBrick)ubit::UBrick
cend() const ubit::UGroup
centerOnScreen(UDisp *=null) (defined in ubit::UWin)ubit::UWin [virtual]
changeBehavior(UEventFlow &, UEvent &)ubit::UControl [virtual]
child(int position) const ubit::UGroup
children() const ubit::UGroup [virtual]
classid() (defined in ubit::UObject)ubit::UObject [static]
close(int status=0)ubit::UWin [virtual]
closeMenus(UMouseEvent &e, bool)ubit::UPiemenu [virtual]
closeWin(int status=0)ubit::UGroup [virtual]
closeWinCB(UEvent &, int status) (defined in ubit::UGroup)ubit::UGroup [static]
cmodes (defined in ubit::UControl)ubit::UControl [protected]
COMMENT_NODE enum value (defined in ubit::UBrick)ubit::UBrick
COMPOUND enum value (defined in ubit::UPiemenu)ubit::UPiemenu
CONCENTRIC enum value (defined in ubit::UPiemenu)ubit::UPiemenu
crbegin() const ubit::UGroup
createItem()ubit::UPiemenu [virtual]
createStyle()ubit::UCtlmenu [static]
crend() const ubit::UGroup
dataCast() (defined in ubit::UObject)ubit::UObject [virtual]
deferenceError(const void *)ubit::UObject [static]
destructs()ubit::UBrick [protected, virtual]
disable() (defined in ubit::UControl)ubit::UControl
disarmBehavior(UEventFlow &, UEvent &, int input_type=0) (defined in ubit::UControl)ubit::UControl [virtual]
disarmItemCB(UMouseEvent &e, UPiemenu *submenu)ubit::UPiemenu [virtual]
DOCUMENT_FRAGMENT_NODE enum value (defined in ubit::UBrick)ubit::UBrick
DOCUMENT_NODE enum value (defined in ubit::UBrick)ubit::UBrick
DOCUMENT_TYPE_NODE enum value (defined in ubit::UBrick)ubit::UBrick
ELEMENT_NODE enum value (defined in ubit::UBrick)ubit::UBrick
enable(bool state=true) (defined in ubit::UControl)ubit::UControl
enterBehavior(UEventFlow &, UEvent &, int input_type=0) (defined in ubit::UControl)ubit::UControl [virtual]
ENTITY_NODE enum value (defined in ubit::UBrick)ubit::UBrick
ENTITY_REFERENCE_NODE enum value (defined in ubit::UBrick)ubit::UBrick
findChildAt(const UPoint &, UView *box_view=null) const ubit::UBox [virtual]
findParent() const ubit::UBrick
fire(UEvent &, const UOn &) const ubit::UGroup [virtual]
forwardToMenu(UPiemenu *submenu)ubit::UPiemenu [virtual]
getAttr(const UStr &name, bool ignore_case=true) const ubit::UGroup [virtual]
getAttrNode(const UStr &name, bool ignore_case=true) const ubit::UGroup [virtual]
getAttrNode(const UStr &name, bool ignore_case=true)ubit::UGroup [virtual]
getBModes() const ubit::UBrick
getBorder() const (defined in ubit::UBox)ubit::UBox [virtual]
getBorder(bool create_if_none)ubit::UBox [virtual]
getBoxParents(std::vector< UBox * > &parvect) const ubit::UBrick [virtual]
getCenterInContainingWin(UDisp *=null) const ubit::UPiemenu
getCenterRadius() const ubit::UPiemenu
getCentredCoords(UMouseEvent &e, UPoint &p, bool &must_forward)ubit::UPiemenu [virtual]
getChild(int position) const ubit::UGroup
getChildAt(const UPoint &, UView *box_view=null) const ubit::UBox [virtual]
getClass() const (defined in ubit::UObject)ubit::UObject [virtual]
getClassName() const ubit::UObject [virtual]
getCModes() const ubit::UControl
getContainingWin(UDisp *=null) const ubit::UPiemenu
getEventPos(const UMouseEvent &) const ubit::UBox [virtual]
getFirstViewInside(const UView *parent_view) const ubit::UBox [virtual]
getHeight(UDisp *=null) const ubit::UWin [virtual]
getInterState() const ubit::UControl
getItem(int n) const ubit::UPiemenu [virtual]
getItemRadius() const ubit::UPiemenu
getLastDrag() const ubit::UPiemenu
getNatWin(UDisp *=null) const ubit::UWin
getNodeName() const ubit::UGroup [virtual]
getNodeType() const ubit::UGroup [virtual]
getNodeValue() const ubit::UGroup [virtual]
getParent(int pos=0) const ubit::UBrick [virtual]
getParent(const UView *) const ubit::UBrick [virtual]
getParent(const UEvent &) const (defined in ubit::UBrick)ubit::UBrick [virtual]
getParentView(const UView *) const ubit::UBrick [virtual]
getParentView(const UEvent &) const ubit::UBrick [virtual]
getPos(const UWin &win, UDisp *=null) const ubit::UWin [virtual]
getPos(const UView &view) const ubit::UWin [virtual]
getPosOnScreen(UDisp *=null) const ubit::UWin [virtual]
getPtrCount() const (defined in ubit::UObject)ubit::UObject
getRelatedViews(std::vector< UView * > &v) const ubit::UBox [virtual]
getScale() (defined in ubit::UPiemenu)ubit::UPiemenu
getScaleValue() (defined in ubit::UPiemenu)ubit::UPiemenu
getSelectedIndex() const ubit::UPiemenu [virtual]
getSelectedItem() const ubit::UPiemenu [virtual]
getShowDelay() const ubit::UPiemenu
getSize(UDisp *=null) const ubit::UWin [virtual]
getStyle(UContext *) const ubit::UGroup
getTextSeparator() const ubit::UGroup [virtual]
getTypeName() const ubit::UObject
getVersion()ubit::UObject [static]
getView(int n=0) const ubit::UBox [virtual]
getViewAt(const UMouseEvent &) const ubit::UBox [virtual]
getViewContaining(const UView *child_view) const ubit::UBox [virtual]
getViewCount() const ubit::UBox [virtual]
getViewPos(UView *box_view=null) const ubit::UBox [virtual]
getViews(std::vector< UView * > &) const ubit::UBox [virtual]
getViewSize(UView *box_view=null) const ubit::UBox [virtual]
getWidth(UDisp *=null) const ubit::UWin [virtual]
getWinView(UDisp *) const ubit::UWin
groupCast()ubit::UGroup [virtual]
hasBMode(UMask modes) const ubit::UBrick
hasCMode(UMask modes) const ubit::UControl
hasFullParent() const (defined in ubit::UBrick)ubit::UBrick [virtual]
hasOnlyPseudoParents() const (defined in ubit::UBrick)ubit::UBrick [virtual]
hide()ubit::UGroup
hideCB(UEvent &)ubit::UPiemenu [virtual]
highlight(bool state)ubit::UWin [virtual]
initNode(UDoc *context)ubit::UGroup [virtual]
InputType enum name (defined in ubit::UControl)ubit::UControl
isActionPerformed() const (defined in ubit::UControl)ubit::UControl
isArmable() const ubit::UControl
isArmed() const (defined in ubit::UControl)ubit::UControl
isAutoUpdate() const ubit::UBrick
isChildOf(const UGroup &parent, bool indirect=true) const ubit::UBrick [virtual]
isConst() const ubit::UBrick
isDragged() const (defined in ubit::UControl)ubit::UControl
isEnabled() const ubit::UControl
isEntered() const (defined in ubit::UControl)ubit::UControl
isHardWin() const (defined in ubit::UWin)ubit::UWin
isModal() const ubit::UWin [virtual]
isParentOf(const UBrick &possible_child) const ubit::UGroup [virtual]
isSelected() const ubit::UControl
isShowable() const ubit::UControl
isShown() const ubit::UWin [virtual]
isShown(UDisp *) const ubit::UWin [virtual]
isSoftWin() const ubit::UWin
istate (defined in ubit::UControl)ubit::UControl [protected]
item(int n)ubit::UPiemenu [virtual]
keyPressBehavior(UEventFlow &, UEvent &) (defined in ubit::UControl)ubit::UControl [virtual]
keyReleaseBehavior(UEventFlow &, UEvent &) (defined in ubit::UControl)ubit::UControl [virtual]
leaveBehavior(UEventFlow &, UEvent &) (defined in ubit::UControl)ubit::UControl [virtual]
menuCast()ubit::UMenu [virtual]
MenuStyle enum name (defined in ubit::UPiemenu)ubit::UPiemenu
motionCB(UMouseEvent &)ubit::UPiemenu [virtual]
MULTISTROKE enum value (defined in ubit::UPiemenu)ubit::UPiemenu
NORMAL enum value (defined in ubit::UControl)ubit::UControl
NOTATION_NODE enum value (defined in ubit::UBrick)ubit::UBrick
open(UMouseEvent &e)ubit::UPiemenu [virtual]
operator/ (defined in ubit::UBrick)ubit::UBrick [friend]
operator/(const UCond &, UBrick *)ubit::UBrick [friend]
paintCB(UPaintEvent &)ubit::UPiemenu [virtual]
parents() const ubit::UBrick [virtual]
pbegin() const ubit::UBrick
pend() const ubit::UBrick
pressCB(UMouseEvent &)ubit::UPiemenu [virtual]
PROCESSING_INSTRUCTION_NODE enum value (defined in ubit::UBrick)ubit::UBrick
propCast() (defined in ubit::UObject)ubit::UObject [virtual]
realize()ubit::UMenu [virtual]
receiveFromMenu(UPiemenu *supermenu)ubit::UPiemenu [virtual]
releaseCB(UMouseEvent &)ubit::UPiemenu [virtual]
remove(UBrick &, bool auto_delete=true)ubit::UGroup [virtual]
remove(int position, bool auto_delete=true)ubit::UGroup [virtual]
remove(UChildIter position, bool auto_delete=true)ubit::UGroup [virtual]
REMOVE_FROM_PARENTS enum value (defined in ubit::UGroup)ubit::UGroup
removeAll(bool auto_delete=true)ubit::UGroup [virtual]
removeAllAttrs(bool auto_del=true)ubit::UGroup [virtual]
removeAttr(UBrick &attribute, bool auto_delete=true)ubit::UGroup [virtual]
removeAttrNC(UBrick &attr, bool auto_delete=true) (defined in ubit::UGroup)ubit::UGroup [virtual]
removeBModes(UMask modes)ubit::UBrick
removeCModes(UMask modes)ubit::UControl
removeFromParents(bool update_parents=true)ubit::UBrick [virtual]
removeImpl(UChildren &, UChildIter, int rem_mode, bool update, bool *should_update)ubit::UGroup [virtual]
removeNC(UBrick &, bool auto_delete=true)ubit::UGroup [virtual]
removePtr() const (defined in ubit::UObject)ubit::UObject
removingFrom(UChild *self, UGroup *parent)ubit::UBrick [protected, virtual]
repaint()ubit::UWin [virtual]
reset(UMouseEvent *)ubit::UPiemenu [virtual]
resizeCB(UEvent &)ubit::UPiemenu [virtual]
retrieveText(bool recursive=true) const (defined in ubit::UGroup)ubit::UGroup [virtual]
retrieveText(UStr &to, bool recursive=true) const ubit::UGroup [virtual]
select(bool state, bool call_cb=true)ubit::UControl
setAttrNode(UProp *)ubit::UGroup [virtual]
setCenterBorderColor(UColor &c)ubit::UPiemenu
setCenterColor(UColor &c) (defined in ubit::UPiemenu)ubit::UPiemenu
setCenterRadius(int d)ubit::UPiemenu
setConst()ubit::UBrick
setEnabled(bool state, bool call_callbacks=true)ubit::UControl [virtual]
setFullScreen(bool state, UDisp *=null)ubit::UWin [virtual]
setInterState(short)ubit::UControl
setItemRadius(int d)ubit::UPiemenu
setMenuStyle(int) (defined in ubit::UPiemenu)ubit::UPiemenu
setModal(bool=true)ubit::UWin [virtual]
setPieAlpha(UAlpha &a) (defined in ubit::UPiemenu)ubit::UPiemenu
setPieBorderColor(UColor &c) (defined in ubit::UPiemenu)ubit::UPiemenu
setPieColor(UColor &c) (defined in ubit::UPiemenu)ubit::UPiemenu
setPlacement(const UPlacement &)ubit::UMenu [virtual]
setPos(UMouseEvent &, float x=0, float y=0)ubit::UWin [virtual]
setPos(const UWin &win, const UPoint &, UDisp *=null)ubit::UWin [virtual]
setPos(const UView &view, const UPoint &)ubit::UWin [virtual]
setPos(const UView &view, const UPlacement &)ubit::UWin [virtual]
setPosOnScreen(const UPoint &, UDisp *=null)ubit::UWin [virtual]
setSelected(bool state, bool call_callbacks=true)ubit::UControl [virtual]
setShowDelay(UTime d)ubit::UPiemenu
setSize(const UDimension &, UDisp *=null)ubit::UWin [virtual]
setSliceColor(UColor &c) (defined in ubit::UPiemenu)ubit::UPiemenu
setSoftWin(bool=true)ubit::UWin [virtual]
setTitle(const UStr &, UDisp *=null)ubit::UWin [virtual]
setViewModes(int view_modes, bool) (defined in ubit::UBox)ubit::UBox
show(bool state, UDisp *) (defined in ubit::UPiemenu)ubit::UPiemenu [virtual]
show(bool state=true)ubit::UPiemenu [virtual]
show(UMouseEvent &e, float x=0, float y=0)ubit::UPiemenu [virtual]
show(UMouseEvent &, float x, float y, UTime delay)ubit::UPiemenu [virtual]
showModal(UDisp *=null)ubit::UWin [virtual]
startNoviceMode()ubit::UPiemenu [virtual]
strCast() (defined in ubit::UObject)ubit::UObject [virtual]
TEXT_NODE enum value (defined in ubit::UBrick)ubit::UBrick
toBack(UDisp *=null)ubit::UWin [virtual]
toFront(UDisp *=null)ubit::UWin [virtual]
TYPE enum value (defined in ubit::UControl)ubit::UControl
UAppli (defined in ubit::UControl)ubit::UControl [friend]
ubox(const UArgs &a=UArgs::none)ubit::UBox [friend]
UBox(const UArgs &a=UArgs::none)ubit::UBox
UBrick()ubit::UBrick [explicit, protected]
UBrick(UMask b_modes)ubit::UBrick [explicit, protected]
UControl()ubit::UControl
uctlmenu (defined in ubit::UCtlmenu)ubit::UCtlmenu [friend]
UCtlmenu(const UArgs &=UArgs::none) (defined in ubit::UCtlmenu)ubit::UCtlmenu
UEventFlow (defined in ubit::UControl)ubit::UControl [friend]
UGroup(const UArgs &=UArgs::none)ubit::UGroup
ugroup(const UArgs &a=UArgs::none)ubit::UGroup [friend]
UMenu(const UArgs &a=UArgs::none)ubit::UMenu
umenu(const UArgs &args=UArgs::none)ubit::UMenu [friend]
UMode (defined in ubit::UControl)ubit::UControl [friend]
unlinkFromAndToMenus()ubit::UPiemenu [virtual]
UObject() (defined in ubit::UObject)ubit::UObject
UObject(const UObject &) (defined in ubit::UObject)ubit::UObject
UOn (defined in ubit::UControl)ubit::UControl [friend]
update()ubit::UWin [virtual]
update(const UUpdate &mode)ubit::UWin [virtual]
update(const UUpdate &, UDisp *)ubit::UWin [virtual]
updatePaint()ubit::UControl [virtual]
updateView(UEvent &, UView *, const UUpdate &)=0ubit::UControl [pure virtual]
upiemenu (defined in ubit::UPiemenu)ubit::UPiemenu [friend]
UPiemenu(const UArgs &=UArgs::none) (defined in ubit::UPiemenu)ubit::UPiemenu
upopmenu(const UArgs &a=UArgs::none)ubit::UPopmenu [friend]
UPopmenu(const UArgs &a=UArgs::none)ubit::UPopmenu
UWin(const UArgs &=UArgs::none)ubit::UWin
winCast() (defined in ubit::UWin)ubit::UWin [virtual]
~UBox()ubit::UBox [virtual]
~UBrick()ubit::UBrick [protected, virtual]
~UCtlmenu() (defined in ubit::UCtlmenu)ubit::UCtlmenu [virtual]
~UGroup()ubit::UGroup [virtual]
~UMenu() (defined in ubit::UMenu)ubit::UMenu [virtual]
~UObject() (defined in ubit::UObject)ubit::UObject [virtual]
~UPiemenu() (defined in ubit::UPiemenu)ubit::UPiemenu [virtual]
~UWin()ubit::UWin [virtual]


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