ubit::UControl Member List

This is the complete list of members for ubit::UControl, including all inherited members.

abegin() const ubit::UBrick
actionBehavior(UEventFlow &, UEvent &) (defined in ubit::UControl)ubit::UControl [virtual]
addAttr(const UChild &attribute)ubit::UBrick [virtual]
addBModes(UMask modes)ubit::UBrick
addCModes(UMask modes)ubit::UControl
addingTo(UChild *self, UGroup *parent)ubit::UBrick [protected, virtual]
addPtr() const (defined in ubit::UObject)ubit::UObject
aend() const ubit::UBrick
armBehavior(UEventFlow &, UEvent &, int input_type=0) (defined in ubit::UControl)ubit::UControl [virtual]
ATTRIBUTE_NODE enum value (defined in ubit::UBrick)ubit::UBrick
attributes() const ubit::UBrick [virtual]
autoUpdate(bool state)ubit::UBrick
boxCast() (defined in ubit::UObject)ubit::UObject [virtual]
brickCast()ubit::UBrick [virtual]
BROWSE enum value (defined in ubit::UControl)ubit::UControl
callCast() (defined in ubit::UObject)ubit::UObject [virtual]
canPtrDelete() const ubit::UBrick [protected, virtual]
CDATA_SECTION_NODE enum value (defined in ubit::UBrick)ubit::UBrick
changeBehavior(UEventFlow &, UEvent &)ubit::UControl [virtual]
classid() (defined in ubit::UObject)ubit::UObject [static]
cmodes (defined in ubit::UControl)ubit::UControl [protected]
COMMENT_NODE enum value (defined in ubit::UBrick)ubit::UBrick
dataCast() (defined in ubit::UObject)ubit::UObject [virtual]
deferenceError(const void *)ubit::UObject [static]
destructs()ubit::UBrick [protected, virtual]
disable() (defined in ubit::UControl)ubit::UControl
disarmBehavior(UEventFlow &, UEvent &, int input_type=0) (defined in ubit::UControl)ubit::UControl [virtual]
DOCUMENT_FRAGMENT_NODE enum value (defined in ubit::UBrick)ubit::UBrick
DOCUMENT_NODE enum value (defined in ubit::UBrick)ubit::UBrick
DOCUMENT_TYPE_NODE enum value (defined in ubit::UBrick)ubit::UBrick
ELEMENT_NODE enum value (defined in ubit::UBrick)ubit::UBrick
enable(bool state=true) (defined in ubit::UControl)ubit::UControl
enterBehavior(UEventFlow &, UEvent &, int input_type=0) (defined in ubit::UControl)ubit::UControl [virtual]
ENTITY_NODE enum value (defined in ubit::UBrick)ubit::UBrick
ENTITY_REFERENCE_NODE enum value (defined in ubit::UBrick)ubit::UBrick
findParent() const ubit::UBrick
fire(UEvent &, const UOn &condition) const ubit::UBrick [virtual]
getBModes() const ubit::UBrick
getBoxParents(std::vector< UBox * > &parvect) const ubit::UBrick [virtual]
getClass() const (defined in ubit::UObject)ubit::UObject [virtual]
getClassName() const ubit::UObject [virtual]
getCModes() const ubit::UControl
getInterState() const ubit::UControl
getNodeName() const ubit::UBrick [virtual]
getNodeType() const ubit::UBrick [virtual]
getNodeValue() const ubit::UBrick [virtual]
getParent(int pos=0) const ubit::UBrick [virtual]
getParent(const UView *) const ubit::UBrick [virtual]
getParent(const UEvent &) const (defined in ubit::UBrick)ubit::UBrick [virtual]
getParentView(const UView *) const ubit::UBrick [virtual]
getParentView(const UEvent &) const ubit::UBrick [virtual]
getPtrCount() const (defined in ubit::UObject)ubit::UObject
getTypeName() const ubit::UObject
getVersion()ubit::UObject [static]
groupCast() (defined in ubit::UObject)ubit::UObject [virtual]
hasBMode(UMask modes) const ubit::UBrick
hasCMode(UMask modes) const ubit::UControl
hasFullParent() const (defined in ubit::UBrick)ubit::UBrick [virtual]
hasOnlyPseudoParents() const (defined in ubit::UBrick)ubit::UBrick [virtual]
InputType enum name (defined in ubit::UControl)ubit::UControl
isActionPerformed() const (defined in ubit::UControl)ubit::UControl
isArmable() const ubit::UControl
isArmed() const (defined in ubit::UControl)ubit::UControl
isAutoUpdate() const ubit::UBrick
isChildOf(const UGroup &parent, bool indirect=true) const ubit::UBrick [virtual]
isConst() const ubit::UBrick
isDragged() const (defined in ubit::UControl)ubit::UControl
isEnabled() const ubit::UControl
isEntered() const (defined in ubit::UControl)ubit::UControl
isSelected() const ubit::UControl
isShowable() const ubit::UControl
isShown() const ubit::UControl [virtual]
istate (defined in ubit::UControl)ubit::UControl [protected]
keyPressBehavior(UEventFlow &, UEvent &) (defined in ubit::UControl)ubit::UControl [virtual]
keyReleaseBehavior(UEventFlow &, UEvent &) (defined in ubit::UControl)ubit::UControl [virtual]
leaveBehavior(UEventFlow &, UEvent &) (defined in ubit::UControl)ubit::UControl [virtual]
menuCast()ubit::UObject [virtual]
NORMAL enum value (defined in ubit::UControl)ubit::UControl
NOTATION_NODE enum value (defined in ubit::UBrick)ubit::UBrick
operator/ (defined in ubit::UBrick)ubit::UBrick [friend]
operator/(const UCond &, UBrick *)ubit::UBrick [friend]
parents() const ubit::UBrick [virtual]
pbegin() const ubit::UBrick
pend() const ubit::UBrick
PROCESSING_INSTRUCTION_NODE enum value (defined in ubit::UBrick)ubit::UBrick
propCast() (defined in ubit::UObject)ubit::UObject [virtual]
removeAllAttrs(bool autodel=true)ubit::UBrick [virtual]
removeBModes(UMask modes)ubit::UBrick
removeCModes(UMask modes)ubit::UControl
removeFromParents(bool update_parents=true)ubit::UBrick [virtual]
removePtr() const (defined in ubit::UObject)ubit::UObject
removingFrom(UChild *self, UGroup *parent)ubit::UBrick [protected, virtual]
select(bool state, bool call_cb=true)ubit::UControl
setConst()ubit::UBrick
setEnabled(bool state, bool call_callbacks=true)ubit::UControl [virtual]
setInterState(short)ubit::UControl
setSelected(bool state, bool call_callbacks=true)ubit::UControl [virtual]
strCast() (defined in ubit::UObject)ubit::UObject [virtual]
TEXT_NODE enum value (defined in ubit::UBrick)ubit::UBrick
TYPE enum value (defined in ubit::UControl)ubit::UControl
UAppli (defined in ubit::UControl)ubit::UControl [friend]
UBrick()ubit::UBrick [explicit, protected]
UBrick(UMask b_modes)ubit::UBrick [explicit, protected]
UControl()ubit::UControl
UEventFlow (defined in ubit::UControl)ubit::UControl [friend]
UMode (defined in ubit::UControl)ubit::UControl [friend]
UObject() (defined in ubit::UObject)ubit::UObject
UObject(const UObject &) (defined in ubit::UObject)ubit::UObject
UOn (defined in ubit::UControl)ubit::UControl [friend]
update(const UUpdate &)=0ubit::UControl [pure virtual]
update()ubit::UControl [virtual]
updatePaint()ubit::UControl [virtual]
updateView(UEvent &, UView *, const UUpdate &)=0ubit::UControl [pure virtual]
winCast() (defined in ubit::UObject)ubit::UObject [virtual]
~UBrick()ubit::UBrick [protected, virtual]
~UObject() (defined in ubit::UObject)ubit::UObject [virtual]


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