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Tamy Boubekeur's Homepage

Telecom ParisTech, TSI, office C13, 46 rue Barrault, 75013 Paris, France
e-mail: tamy.boubekeur@telecom-paristech.fr - tel: +33 1 45 81 77 58

Home - Research - Publications - Teaching - Software & Resources - CG Group

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Associate Professor in Computer Science, Telecom ParisTech (ENST), Paris, France.

Biography

Main Affiliation:
Telecom ParisTech, Ecole Nationale Superieure des Telecommunications (ENST)  
   TSI Department, Signal and Image Processing
      TII Team, Image Processing and Interpretation
         CG Group, Computer Graphics
Other Affiliations:
CNRS, Information Processing and Communication Laboratory (LTCI - UMR 5141)
ParisTech, Paris Institute of Technology
Telecom Institute
 

2007/2008: Associate Researcher, CG Lab, TU Berlin, Germany.
2004/2007: Ph.D. Student, INRIA, University of Bordeaux, France.
2004/2008: Regular invited researcher, Imager, UBC, Vancouver, Canada.
2003/2004: M.Sc. in Computer Science, LaBRI, University of Bordeaux, France.

Research Overview

My research areas focus on 3D Computer Graphics, with a special interest in Geometric Modeling and Rendering. I develop combined approaches for massive data set generation, processing, editing and visualisation, which cover the following topics: Geometry Processing, Real-time Rendering, Data Structures for Computer Graphics, GPU, 3D Acquisition, Interactive Editing, Large Models,Tessellation and Real-Time Geometry Synthesis, Point-Based Graphics, Image Manipulation.
See also my research page.

News

May.2010 Tobias Ritschel is joining our group.
Apr.2010 Our paper on Binary Shading has been accepted to the Computer Graphics Forum journal.
Mar.2010 The demo related to my GPU Pro Chapter is online on this page
Fev.2010 The website of our Europen Network of Excellence - 3DLife - is online: www.3dlife-noe.eu
Jan.2010 Our paper on Physics-based Modeling of Pregnant Women is presented at International Symposium on Biomedical Simulation
Dec.2009 I have been invited to give a talk at the Paris ACM SIGGRAPH night
Nov.2009 Dedicated web page for the graphics seminar
Oct.2009 In 2010, I'll be member of the following Scientific Program Committees: Symposium of Geometry Processing (SGP 2010), Symposium on 3D Data Processing, Visualization and Transmission (3DPVT 2010), and the Conference on Geometric Modeling and Processing (GMP 2010).
Oct.2009 The WHIST Lab (joint laboratory between Telecom Institute and Orange Labs) is officially opened.
Jun.2009 Our work on the PhotoSketch system has been accepted to ACM SIGGRAPH 2009 - Talk Program.
Jun.2009 Our paper on large scale image retrieval from user sketches has been accepted to Eurographics SBIM 2009.
Jun.2009 Our paper on utero-fetal unit and pregnant woman modeling has been accepted to MICCAI 2009.
Apr.2009 Our paper on fast mesh simplification has been accepted to IEEE Shape Modeling International 2009 (SMI09) and will be published in the Computer & Graphics journal.
Mar.2009 My webpage on realtime tessellation and its graphics applications is online.
Feb.2009 Our paper on Hybrid Ambient Occlusion has been accepted to Eurographics 2009 - Areas Papers.
Nov.2008 Permanent faculty member: I start as an associate professor at Telecom ParisTech.
Sep.2008 Our two new papers, Phong Tessellation and Subdivision Shading, have been accepted to SIGGRAPH Asia 2008.
Aug.2008 Our early work on GPU Mesh Refinement (aka Instanced Tessellation) is provided in the NVIDIA OpenGL SDK v10.
Jul.2008 A JOGL Applet Demo provides a remote version of our Appearance Preserving Octree-Textures. See the project page.
Mai.2008 Our work on the Polynomial Wavelet Tree has been accepted as a SIGGRAPH 2008 Talk.
Apr.2008 Our new paper on Markerless Garment Capture has been accepted to SIGGRAPH 2008.
Apr.2008 Our new paper on Accurate Multi-View 3D Reconstruction has been accepted to CVPR 2008.
Jan.2008 See our paper on Generic and Real-time Adaptive Mesh Refinement (CGF vol.27, no.1., 2008).
Dec.2007 In our VS-Tree paper, we describe a PCA in the normal space, instead of the usual euclidian space, to analyze surfaces partitions. While quickly mentioned in the paper, it turns that this is a key feature of VS-Trees in a variety of applications.
Nov.2007 See my page on Interactive Editing of Large Models.
Sep.2007 I defended my PhD thesis Hierarchical Processing, Editing and Rendering of Acquired Geometry..