Class: Advanced offline rendering
TP: Ray tracing
Class / TP: Advanced direct rendering
Class / TP: Advanced direct rendering 2
Class / TP: Introduction to Unity
recordings (with resources available in the comments section)
OFF: At home preparation for the midterm oral the week after.
MITERM: Research article analysis and presentation (oral)
Class / TP: Variational surface deformation (ARAP / deformation transfer / shape interpolation).
Class / TP: Skeleton-based deformations (TP Skeleton deformations)
Class: Cage-based deformations / Deformation brushes
slides on cages
slides on brushes
Class / TP: Spectral analysis of surfaces
Class / TP: Introduction to Fluids Simulation in Graphics
Class / TP: Practical techniques for Advanced Fluids Simulation in Graphics.