clearRect(float x, float y, float width, float height, bool paint=false) | ubit::UGraph | |
clearView(bool paint=false) | ubit::UGraph | |
copyArea(int x, int y, int width, int height, int delta_x, int delta_y, bool paint_events_when_obscured) (defined in ubit::UGraph) | ubit::UGraph | |
draw(const UShape &) | ubit::UGraph | |
drawArc(float x, float y, float width, float height, float start_ang, float ext_ang) | ubit::UGraph | |
drawIma(const UIma &, float x, float y, float scale=1.) | ubit::UGraph | |
drawLine(float x1, float y1, float x2, float y2) | ubit::UGraph | |
drawNatGLIma(const UNatIma &, float x, float y, float scale=1.) | ubit::UGraph | |
drawNatIma(const UNatIma &, float x, float y) (defined in ubit::UGraph) | ubit::UGraph | |
drawNatPix(const UNatPix &, float x, float y) | ubit::UGraph | |
drawOval(float x, float y, float width, float height) | ubit::UGraph | |
drawPolygon(float xpoints[], float ypoints[], int card) (defined in ubit::UGraph) | ubit::UGraph | |
drawPolygon(std::vector< float > xpoints, std::vector< float > ypoints, int card) | ubit::UGraph | |
drawPolyline(float xpoints[], float ypoints[], int card) (defined in ubit::UGraph) | ubit::UGraph | |
drawPolyline(std::vector< float > xpoints, std::vector< float > ypoints, int card) | ubit::UGraph | |
drawRect(float x, float y, float width, float height) | ubit::UGraph | |
drawRoundRect(float x, float y, float width, float height, float arc_w, float arc_h) | ubit::UGraph | |
drawString(const UStr &string, float x, float y) (defined in ubit::UGraph) | ubit::UGraph | |
drawString(const char *string, int length, float x, float y) | ubit::UGraph | |
fillArc(float x, float y, float width, float height, float start_ang, float ext_ang) | ubit::UGraph | |
fillOval(float x, float y, float width, float height) | ubit::UGraph | |
fillPolygon(float xpoints[], float ypoints[], int card) (defined in ubit::UGraph) | ubit::UGraph | |
fillPolygon(std::vector< float > xpoints, std::vector< float > ypoints, int card) | ubit::UGraph | |
fillRect(float x, float y, float width, float height) | ubit::UGraph | |
fillRoundRect(float x, float y, float width, float height, float arc_w, float arc_h) | ubit::UGraph | |
fillView() | ubit::UGraph | |
flush() | ubit::UGraph | |
getAlpha() const (defined in ubit::UGraph) | ubit::UGraph | |
getDisp() const | ubit::UGraph | |
getFontMetrics(const UFont &) (defined in ubit::UGraph) | ubit::UGraph | |
getFontMetrics(const UFontDesc &) | ubit::UGraph | |
getHardWinImpl() const (defined in ubit::UGraph) | ubit::UGraph | |
getNatDisp() const (defined in ubit::UGraph) | ubit::UGraph | |
getNatGraph() const (defined in ubit::UGraph) | ubit::UGraph | |
getNatWin() const | ubit::UGraph | |
getView() const | ubit::UGraph | |
getWidth() const (defined in ubit::UGraph) | ubit::UGraph | |
getWinClip(URegion &) | ubit::UGraph | |
getWinOffset(int &x, int &y) (defined in ubit::UGraph) | ubit::UGraph | |
hasAlpha() const | ubit::UGraph | |
isUsing3d() const (defined in ubit::UGraph) | ubit::UGraph | |
isXORMode() const | ubit::UGraph | |
setAlpha(float a) | ubit::UGraph | |
setBackground(const UColor &) | ubit::UGraph | |
setClip(const URegion &) (defined in ubit::UGraph) | ubit::UGraph | |
setClip(int x, int y, int width, int height) | ubit::UGraph | |
setColor(const UColor &) | ubit::UGraph | |
setFont(const UFont &) (defined in ubit::UGraph) | ubit::UGraph | |
setFont(const UFontDesc &) | ubit::UGraph | |
setPaintMode() (defined in ubit::UGraph) | ubit::UGraph | |
setWidth(float) | ubit::UGraph | |
setWinClip(const URegion &) (defined in ubit::UGraph) | ubit::UGraph | |
setWinClip(int x, int y, int width, int height) | ubit::UGraph | |
setWinOffset(int x, int y) (defined in ubit::UGraph) | ubit::UGraph | |
setXORMode(const UColor &background_color) (defined in ubit::UGraph) | ubit::UGraph | |
UGraph(UView &) (defined in ubit::UGraph) | ubit::UGraph | |
UGraph(UMouseEvent &) (defined in ubit::UGraph) | ubit::UGraph | |
UGraph(UPaintEvent &) | ubit::UGraph | |
UGraph(UHardWinImpl &) | ubit::UGraph | |
XToXwin(int x_in_view) (defined in ubit::UGraph) | ubit::UGraph | |
XwinToX(int x_in_win) (defined in ubit::UGraph) | ubit::UGraph | |
YToYwin(int y_in_view) | ubit::UGraph | |
YwintoY(int y_in_win) | ubit::UGraph | |
~UGraph() (defined in ubit::UGraph) | ubit::UGraph | [virtual] |