| clearRect(float x, float y, float width, float height, bool paint=false) | ubit::UGraph | |
| clearView(bool paint=false) | ubit::UGraph | |
| copyArea(int x, int y, int width, int height, int delta_x, int delta_y, bool paint_events_when_obscured) (defined in ubit::UGraph) | ubit::UGraph | |
| draw(const UShape &) | ubit::UGraph | |
| drawArc(float x, float y, float width, float height, float start_ang, float ext_ang) | ubit::UGraph | |
| drawIma(const UIma &, float x, float y, float scale=1.) | ubit::UGraph | |
| drawLine(float x1, float y1, float x2, float y2) | ubit::UGraph | |
| drawNatGLIma(const UNatIma &, float x, float y, float scale=1.) | ubit::UGraph | |
| drawNatIma(const UNatIma &, float x, float y) (defined in ubit::UGraph) | ubit::UGraph | |
| drawNatPix(const UNatPix &, float x, float y) | ubit::UGraph | |
| drawOval(float x, float y, float width, float height) | ubit::UGraph | |
| drawPolygon(float xpoints[], float ypoints[], int card) (defined in ubit::UGraph) | ubit::UGraph | |
| drawPolygon(std::vector< float > xpoints, std::vector< float > ypoints, int card) | ubit::UGraph | |
| drawPolyline(float xpoints[], float ypoints[], int card) (defined in ubit::UGraph) | ubit::UGraph | |
| drawPolyline(std::vector< float > xpoints, std::vector< float > ypoints, int card) | ubit::UGraph | |
| drawRect(float x, float y, float width, float height) | ubit::UGraph | |
| drawRoundRect(float x, float y, float width, float height, float arc_w, float arc_h) | ubit::UGraph | |
| drawString(const UStr &string, float x, float y) (defined in ubit::UGraph) | ubit::UGraph | |
| drawString(const char *string, int length, float x, float y) | ubit::UGraph | |
| fillArc(float x, float y, float width, float height, float start_ang, float ext_ang) | ubit::UGraph | |
| fillOval(float x, float y, float width, float height) | ubit::UGraph | |
| fillPolygon(float xpoints[], float ypoints[], int card) (defined in ubit::UGraph) | ubit::UGraph | |
| fillPolygon(std::vector< float > xpoints, std::vector< float > ypoints, int card) | ubit::UGraph | |
| fillRect(float x, float y, float width, float height) | ubit::UGraph | |
| fillRoundRect(float x, float y, float width, float height, float arc_w, float arc_h) | ubit::UGraph | |
| fillView() | ubit::UGraph | |
| flush() | ubit::UGraph | |
| getAlpha() const (defined in ubit::UGraph) | ubit::UGraph | |
| getDisp() const | ubit::UGraph | |
| getFontMetrics(const UFont &) (defined in ubit::UGraph) | ubit::UGraph | |
| getFontMetrics(const UFontDesc &) | ubit::UGraph | |
| getHardWinImpl() const (defined in ubit::UGraph) | ubit::UGraph | |
| getNatDisp() const (defined in ubit::UGraph) | ubit::UGraph | |
| getNatGraph() const (defined in ubit::UGraph) | ubit::UGraph | |
| getNatWin() const | ubit::UGraph | |
| getView() const | ubit::UGraph | |
| getWidth() const (defined in ubit::UGraph) | ubit::UGraph | |
| getWinClip(URegion &) | ubit::UGraph | |
| getWinOffset(int &x, int &y) (defined in ubit::UGraph) | ubit::UGraph | |
| hasAlpha() const | ubit::UGraph | |
| isUsing3d() const (defined in ubit::UGraph) | ubit::UGraph | |
| isXORMode() const | ubit::UGraph | |
| setAlpha(float a) | ubit::UGraph | |
| setBackground(const UColor &) | ubit::UGraph | |
| setClip(const URegion &) (defined in ubit::UGraph) | ubit::UGraph | |
| setClip(int x, int y, int width, int height) | ubit::UGraph | |
| setColor(const UColor &) | ubit::UGraph | |
| setFont(const UFont &) (defined in ubit::UGraph) | ubit::UGraph | |
| setFont(const UFontDesc &) | ubit::UGraph | |
| setPaintMode() (defined in ubit::UGraph) | ubit::UGraph | |
| setWidth(float) | ubit::UGraph | |
| setWinClip(const URegion &) (defined in ubit::UGraph) | ubit::UGraph | |
| setWinClip(int x, int y, int width, int height) | ubit::UGraph | |
| setWinOffset(int x, int y) (defined in ubit::UGraph) | ubit::UGraph | |
| setXORMode(const UColor &background_color) (defined in ubit::UGraph) | ubit::UGraph | |
| UGraph(UView &) (defined in ubit::UGraph) | ubit::UGraph | |
| UGraph(UMouseEvent &) (defined in ubit::UGraph) | ubit::UGraph | |
| UGraph(UPaintEvent &) | ubit::UGraph | |
| UGraph(UHardWinImpl &) | ubit::UGraph | |
| XToXwin(int x_in_view) (defined in ubit::UGraph) | ubit::UGraph | |
| XwinToX(int x_in_win) (defined in ubit::UGraph) | ubit::UGraph | |
| YToYwin(int y_in_view) | ubit::UGraph | |
| YwintoY(int y_in_win) | ubit::UGraph | |
| ~UGraph() (defined in ubit::UGraph) | ubit::UGraph | [virtual] |