Master students
TL;DR
Below are some project ideas for semester or thesis (memoire) projects, grouped by technical difficulty and disciplinary focus. If you are interested in a specific topic but you are not from the discipline mentioned, reach out to discuss with me anyway.
Overview
I regularly supervise semester or final projects, typically from Master students coming from the Télécom Paris, Institut Polytechnique de PParis schools (incl. Ecole de Ponts), ENS Paris Saclay, including students from the Master Recherche en Design, the Master in Interaction Graphics and Design, Data and AI, and others. If you from another university but you would like be collaborate with me, reach out to discuss more.
Several of those projetcs are part of recent and ongoing resaerch projects. Thus they involve collaboration with other Master and/or PhD students and for high-quality work offer opportunity to contribute to conference- or other publications.
Topics updated for the academic year 2026-2027.
Informatics / Graphics (suitable for IGD, DataAI)
These topics are for students from Computer Science/Graphics & Cognitive Science background. In columnt 2, are the key tools/methods to be used/learned.
| Topic | Keywords |
|---|---|
| 3D Gaussian Splats of building | 3DGS, Unity |
| Develop a new co-design/participatory study in a CAVE virtual environment (see Hyve3D) | Hyve3D, Unity |
| Interface to test how designers use GenAI | GenAI, eye-tracking, python/JS/TS |
| Use of AI/ML to analyse urban aesthetics | ML, GIS |
| 3D map and navigation interface for Telecom Paris | javascript |
| Replication and extension of collaborative wayfinding study | Unity/C#, R, stats, cogsci |
| How human solve travelling salesperson problems in builings | behavioural study, graphs, stats |
| Updating an existing VR setup and conducting VR study on collaborative navigation | unity/C#, machine learning and stats in R/Python |
| Use of generative AI for participatory design (cycling, green infrastructure) | VR, Hyve3D, Unity |
| Developping and conducting an online experiment paradigm for the analysis of psychological experience of urban scences. Website to run an online experiment on the psychological perception of cities | ML in R/Python, html/JS |
Cognitive Science, Ergonomie
| Topic | Keywords |
|---|---|
| How human solve travelling salesperson problems in builings | behavioural study, graphs, stats |
| The effect of navigational support (GPS, maps) on acquisition of spatial knowledge / navigation in cities | behavioural research, eye-tracking |
| Mobility practices of adolescents in Paris | qualitative research |
| Representation of spatial information in participatory design (FR: concertation) | qualitative, interviews |
Design, (Neuro) Architecture, (Neuro)-Urbanism
The following project themes are suitable for students coming from design fields. They can be adjusted to either semester project (~3 months) or Memoire / Master Thesis (3-6 months +). Depending on the quality of the work, they may lead to conference presentaiton/publication.
| Topic | Keywords |
|---|---|
| Representation of spatial information in participatory design (FR: concertation) | qualitative, interviews |
| Neuroarchitecture | EEG, html/js, GIS |
| Embodiment and urban aesthetics | experimental study |
| Use of generative AI for participatory design (cycling, green infrastructure) | coding required |
| Urban design and cognitive distance | see link |