ubit.hpp

00001 /* ==================================================== ======== ======= *
00002  *
00003  *  ubit.hpp
00004  *  Ubit Project
00005  *  Author: Eric Lecolinet
00006  *  Part of the Ubit Toolkit: A Brick Construction Game Model for Creating GUIs
00007  *  (C) 1999-2006 / Eric Lecolinet / ENST Paris /http://www.enst.fr/~elc/ubit
00008  *
00009  * ***********************************************************************
00010  * COPYRIGHT NOTICE : 
00011  * THIS PROGRAM IS DISTRIBUTED WITHOUT ANY WARRANTY AND WITHOUT EVEN THE 
00012  * IMPLIED WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. 
00013  * YOU CAN REDISTRIBUTE IT AND/OR MODIFY IT UNDER THE TERMS OF THE GNU 
00014  * GENERAL PUBLIC LICENSE AS PUBLISHED BY THE FREE SOFTWARE FOUNDATION; 
00015  * EITHER VERSION 2 OF THE LICENSE, OR (AT YOUR OPTION) ANY LATER VERSION.
00016  * SEE FILES 'COPYRIGHT' AND 'COPYING' FOR MORE DETAILS.
00017  * ***********************************************************************
00018  * ==================================================== [(c)Elc] ======= *
00019  * ==================================================== ======== ======= */
00020 
00021 #ifndef _ubit_hpp_
00022 #define _ubit_hpp_
00023 //pragma ident  "@(#)ubit.hpp           ubit:05.05.00"
00024 
00025 #include <ubit/udefs.hpp>
00026 #include <ubit/uobject.hpp>
00027 #include <ubit/ubrick.hpp>
00028 #include <ubit/uerror.hpp>
00029 #include <ubit/ufile.hpp>
00030 #include <ubit/ugeom.hpp>
00031 #include <ubit/uon.hpp>
00032 #include <ubit/ucall.hpp>
00033 #include <ubit/uprop.hpp>
00034 #include <ubit/uboxLayout.hpp>
00035 #include <ubit/uboxGeom.hpp>
00036 #include <ubit/ufont.hpp>
00037 #include <ubit/ucolor.hpp>
00038 #include <ubit/uborder.hpp>
00039 #include <ubit/ucursor.hpp>
00040 #include <ubit/uevent.hpp>
00041 #include <ubit/ucontrol.hpp>
00042 #include <ubit/uedit.hpp>
00043 #include <ubit/uview.hpp>
00044 #include <ubit/udata.hpp>
00045 #include <ubit/ustr.hpp>
00046 #include <ubit/usymbol.hpp>
00047 #include <ubit/uima.hpp>
00048 #include <ubit/upix.hpp>
00049 #include <ubit/unumber.hpp>
00050 #include <ubit/ugroup.hpp>
00051 #include <ubit/ubox.hpp>
00052 #include <ubit/uwin.hpp>
00053 #include <ubit/umenu.hpp>
00054 #include <ubit/uctlmenu.hpp>
00055 #include <ubit/udisp.hpp>
00056 #include <ubit/uappli.hpp>
00057 #include <ubit/update.hpp>
00058 #include <ubit/ugraph.hpp>
00059 #include <ubit/uscrollpane.hpp>
00060 #include <ubit/uscrollbar.hpp>
00061 #include <ubit/uslider.hpp>
00062 #include <ubit/utable.hpp>
00063 #include <ubit/uchoice.hpp>
00064 #include <ubit/ufilebox.hpp>
00065 #include <ubit/uconf.hpp>
00066 #include <ubit/ustyle.hpp>
00067 #include <ubit/utimer.hpp>
00068 #include <ubit/uinput.hpp>
00069 #include <ubit/ugraph.hpp>       // needed for graphics
00070 #include <ubit/ueventflow.hpp>   // multiple event flows
00071 #include <ubit/uboxes.hpp>
00072 #include <ubit/ubuttons.hpp>
00073 #include <ubit/ulistbox.hpp>
00074 #include <ubit/utreebox.hpp>
00075 #include <ubit/utextbox.hpp>
00076 #include <ubit/uselection.hpp>
00077 #include <ubit/udir.hpp>
00078 
00079 #endif
00080 /* ==================================================== [TheEnd] ======= */
00081 /* ==================================================== [(c)Elc] ======= */

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