Osiris

Processing and Visualization of 3D Surfaces

Description

Osiris is a software which provides algorithms for processing and visualization of discrete surfaces (point-based surfaces and meshes). Osiris is constructed onto a plugin architecture and is based on C++, OpenGL and QT.

Osiris is still under construction. A first beta should be released by the end of 2008.

Features

Contact

Osiris is developed by Tamy Boubekeur, with contributions of Vincent Lebret-Soler.

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